Design Anything, Read Everything (D.A.R.E.)

I dare you to DARE – Design Anything, Read Everything!

In relation to my previous post that was about having students to experience Download Everything And Read (D.E.A.R.), I thought of another acronym about the story writing activity that I gave my students last week. The idea is Design Anything, Read Everything or (D.A.R.E.). Students shall design or create any story that they want and then read another story on another computer and continue writing on that other story. The same process continues until the original author of the story is back on his/her computer where s/he started first. The outcome of this is a creation of a group of stories created or influenced by several authors in 20-30 minutes.

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Download Everything And Read (D.E.A.R.)

Download Everything And Read. D.E.A.R. Yes, you’ve read it right. I thought that if there’s a Drop Everything And Read (D.E.A.R.) method, perhaps it’s also valid to have another version of this concept in this age of technology – Download Everything And Read. Instead of dropping dead-tree books for children to read, the same thing can possibly be done by having students download on the Internet what they want to read for themselves. Of course, they should be downloading any learning resource only through legal means and that the content is appropriate. Teachers can also pre-download all possible learning resources to make sure that everything is appropriate for the students. Students would no longer have to download things simultaneously, thus, saving the bandwidth connection in the process.

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